"We must prepare for His Return."
Once loyal to Emperor Zephon and bound by the Prophecy of his return, the Empire of Sol is a powerful imperialistic faction built on order, strength, and a desire for conquest. Strong in its Terran roots and full of awe for the Old Ones, the Empire believes that a return to imperial rule is the key to restoring their lost glory. Though they are rigid in their hierarchy, all races are welcome within their ranks—provided they adhere to the Empire's unwavering laws and prove to be good custodians until his return.
1 Cruiser or Warship
2 Fighters
Faction Specific Rules:
Shield of Faith: Any unit may spend 1 faith to ignore a wound on a 5+
No Friendly Fire: This Faction will not shoot if an ally is in the way.
Faction Specific Secondary Missions:
The Empire of Sol plays progressive secondaries, consult the table below to see what secondary coorelates with the game round.
Hold the Line: Score 3 victory points at the end of the round if no enemies are within your deployment zone.
Extend Battle lines: Score 3 victory points at the end of the round if no enemies are within 6" of your deployment zone.
Hold the Middle: Score 3 Victory points at the end of the round if no enemies are within 3" of the middle of the board.
Recover Assets: Score 3 Victory points at the end of the round if you have units on 3 table quarters.
Break Their Lines: Score 3 victory points at the end of the round if you have units within your enemy's deployment zone.
Their ships are disciplined, durable, and built for tactical warfare.
The Legions of The Empire utilize war machines for various purposes. These ships are modeled on 30mm Square bases and all units have the [Fighter] keyword.
Light, fast strike vessel, used for flanking maneuvers and rapid-response engagements.
Wargear options: Hastati-class ships are equipped with Crossbows and may add the following options:
Exchange Crossbows for Ballista (30 pts)
Radar Jamming (50 pts)
Small, swift, and durable, these fighters rely on formation tactics to overwhelm foes.
Wargear options: Gladius-class ships are equipped with Crossbows and may add the following options:
Exchange Crossbow for Ballista (30 pts)
Radar Jamming (50 pt)
The Legions of The Empire utilize war machines for various purposes. These ships are modeled on 60mm X 30mm Square bases.
Elite escort vessels designed to protect key assets, named after the Emperor’s personal guard.
Wargear options: Praetorian-class ships are equipped with 2 Ballista and may add the following options:
Extra Ballista (70 Pts)
Trebuchet (70 pts)
The Ram (60 pts)
Extra Armor (10 pts) or Blast Armor (20 pts)
Heavily armed, named after ancient Roman artillery, it unleashes devastating volleys of kinetic slugs.
Wargear options: Scorpio-class ships are equipped with 4 Ballista and may add the following options:
Exchange Ballista for Trebuchet (Free)
The Legions of The Empire utilize war machines for various purposes. These ships are modeled on 100mm X 60mm Square bases and all units have the [Warship] keyword.
Medium-sized warship, forming the backbone of the Sol fleet, balancing speed, armor, and firepower.
Wargear options: Centurion-class ships are equipped with 4 Ballista and may add the following options:
Extra Ballista (70 Pts)
Trebuchet (70 pts)
The Ram (60 pts)
Extra Armor (10 pts) or Blast Armor (20 pts)
The pride of the fleet, a massive, city-sized warship capable of bombarding planets with kinetic projectiles the size of buildings.
Wargear options: Imperator-class ships are equipped with 2 Ballista, 2 Trebuchets, Blast Shields and may add the following options:
The Ram (60 pts)
Extra Armor (10 pts) or Blast Armor (20 pts)
Focus Shields (50 pts)
Radar Jamming (50pts) or Cloaking (10 pts)