"Freedom for all!"
The Bloodpact Anarchists are rebels, revolutionaries, and warriors of freedom. They seek to overthrow the influence of the Old Ones and restore the galaxy to its former ways, before the rise of the United Solar Systems Galactic Council. Their mantra is simple: freedom for all, and the right to self-governance. They fight against all forms of imperialism and tyranny, hoping to create a galaxy where every planet can govern itself without interference.
Faction Specific Rules:
Heroic Sacrifice: Any unit in this faction with a grenade may use them as [Light] weapons.
Iconoclasts: Enemies must roll two dice and choose the lower when using any faith or affinity while in coherency of any unit from this faction.
Friendly Fire: This Faction will shoot even if an ally is in the way.
Grim Oath: If your army is composed of only Borii, Cyborii, Reforged and Tunnelers then all units gain +2 Integrity.
Faction Specific Secondary Missions:
The Bloodpact Anarchists score secondary points based on Sabotage and Causing Chaos. At the start of every round, roll a 1d6 and consult the table below:
Subterfuge and espionage: Score 3 victory points at the end of the round if you have units within your enemy's deployment zone.
Sacrifice for the Cause: Score 1 Victory point for every one of your units killed this turn.
Dominate the Field: Score 3 Victory points at the end of the round if you have units on 3 table quarters.
Assassination: Score 2 Victory points for every enemy hero killed this turn.
Whittle them down: Score 1 Victory point for every enemy unit killed this turn.
Raise the Flag: Score 5 Victory points if a hero gets within 3" of the center of the board and spends a point of destiny on this action in the shooting phase. they cannot shoot that phase.
The Fleet of The Bloodpact Anarchist Movement attracts renegade fighters who value freedom above all else. Their ships are fast, heavily armed, and chaotic.
The Legions of The Empire utilize war machines for various purposes. These ships are modeled on 30mm Square bases and all units have the [Fighter] keyword.
An aggressive, raider-style ship that strikes first and fast.
Wargear options: Howler-class ships are equipped with Crossbow and may add the following options:
Exchange Crossbows for Ballista (10 pts)
Radar Jamming (50 pts)
Cloaking (10 pts)
A nimble dogfighter designed for speed and close combat.
Wargear options: Fang-class ships are equipped with 2 Crossbows and may add the following options:
Exchange Crossbows for Ballista (20 pts)
Radar Jamming (50 pts)
Cloaking (10pts )
The Legions of The Empire utilize war machines for various purposes. These ships are modeled on 60mm X 30mm Square bases.
Heavy and bristling with kinetic weaponry, this ship sacrifices armor for overwhelming offense.
Wargear options: Brimstone-class ships are equipped with 4 Ballista and may add the following options:
Exchange Ballista for Trebuchet (Free)
Radar Jamming (50 pts)
The Legions of The Empire utilize war machines for various purposes. These ships are modeled on 100mm X 60mm Square bases and all units have the [Warship] keyword.
largest vessel the Bloodpact can muster, capable of planetary bombardment and deploying ground forces.
Wargear options: Inferno-class ships are equipped with 4 Ballista and 2 trebuchets and may add the following options:
Extra Ballista (70 Pts)
Extra Trebuchet (70 pts)
The Ram (60 pts)
Extra Armor (10 pts)
Radar Jamming (50 pts)