Each game of Wonders of Dwethia represents a battle between two opposing forces, ranging from small skirmishes to massive planetary conflicts.
Before the battle begins, each player assembles their army:
Every unit has a point value based on its power and abilities.
Players must select a faction to determine their core playstyle.
Units are created by mixing and matching species and unit types, allowing for deep customization.
Once finalized, units are recorded on Custom Unit Sheets (explained later).
Once forces are assembled, models are placed on the battlefield. Deployment follows either:
Basic Deployment Rules (standard starting positions), or
Scenario-Specific Rules (if playing a narrative or objective-based mission).
Gameplay proceeds according to the core rules, with players alternating turns to move, attack, and use special abilities. The full details of movement, combat, and actions are explained in later sections.
Standard skirmish games last 5 turns unless otherwise specified.
Some scenarios have special victory conditions, such as completing an objective or eliminating key units.
Once the game ends, players determine the winner based on scenario objectives or remaining forces.